Home
last modified time | relevance | path

Searched refs:DEBUG_INVAL_BUFFER (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrGpu.cpp26 #define DEBUG_INVAL_BUFFER 0xdeadcafe macro
45 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in GrGpu()
47 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in GrGpu()
359 newState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in geometrySourceWillPush()
361 newState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in geometrySourceWillPush()
DGrDrawTarget.cpp82 #define DEBUG_INVAL_BUFFER 0xdeadcafe macro
92 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in GrDrawTarget()
94 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in GrDrawTarget()
235 geoSrc.fVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; in releasePreviousVertexSource()
258 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; in releasePreviousIndexSource()