Searched refs:DEFAULT_SIZE (Results 1 – 9 of 9) sorted by relevance
49 private static final int DEFAULT_SIZE = 32; field in GeometryList64 geometries = new Geometry[DEFAULT_SIZE]; in GeometryList()65 geometries2 = new Geometry[DEFAULT_SIZE]; in GeometryList()
29 private static final int DEFAULT_SIZE = 32; field in ObjectPool33 setSize(DEFAULT_SIZE); in ObjectPool()
45 static final int DEFAULT_SIZE = 512; field in TextureLibrary50 mTextureHash = new Texture[DEFAULT_SIZE]; in TextureLibrary()
54 private static final int DEFAULT_SIZE = 1; field in LightList83 list = new Light[DEFAULT_SIZE]; in LightList()84 distToOwner = new float[DEFAULT_SIZE]; in LightList()325 int arraySize = Math.max(DEFAULT_SIZE, listSize); in read()
39 static const int DEFAULT_SIZE = 4096; variable44 size_ = DEFAULT_SIZE; in ByteBuffer()
11 #define DEFAULT_SIZE 32768 macro
39 private static final int DEFAULT_SIZE = 1000; field in ByteArrayOutput90 this(new byte[DEFAULT_SIZE], true); in ByteArrayOutput()
41 private static final int DEFAULT_SIZE = 1000; field in ByteArrayAnnotatedOutput95 this(new byte[DEFAULT_SIZE], true); in ByteArrayAnnotatedOutput()
33 private static final int DEFAULT_SIZE = 1000; field in ByteArrayAnnotatedOutput84 this(DEFAULT_SIZE); in ByteArrayAnnotatedOutput()