Searched refs:DEPTH24_STENCIL8 (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/ |
D | Extensions3D.h | 84 DEPTH24_STENCIL8 = 0x88F0, enumerator
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 117 …isample(GraphicsContext3D::RENDERBUFFER, sampleCount, Extensions3D::DEPTH24_STENCIL8, m_size.width… in resizeDepthStencil() 119 …>renderbufferStorage(GraphicsContext3D::RENDERBUFFER, Extensions3D::DEPTH24_STENCIL8, m_size.width… in resizeDepthStencil()
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.cpp | 2908 m_context->renderbufferStorage(target, Extensions3D::DEPTH24_STENCIL8, width, height); in renderbufferStorage()
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 28038 Use DEPTH24_STENCIL8 format, not DEPTH_STENCIL. Use
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D | ChangeLog-2010-12-06 | 17419 … (WebCore::WebGLRenderingContext::renderbufferStorage): Map DEPTH_STENCIL to DEPTH24_STENCIL8. 17420 * platform/graphics/Extensions3D.h: Add DEPTH24_STENCIL8 enum and update the documentation.
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