Searched refs:DYNAMIC_DRAW (Results 1 – 3 of 3) sorted by relevance
153 DYNAMIC_DRAW = 0x88E8, enumerator
4605 case GraphicsContext3D::DYNAMIC_DRAW: in validateBufferDataParameters()4716 m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, 0, GraphicsContext3D::DYNAMIC_DRAW); in initVertexAttrib0()4747 …t->bufferData(GraphicsContext3D::ARRAY_BUFFER, bufferDataSize, 0, GraphicsContext3D::DYNAMIC_DRAW); in simulateVertexAttrib0()
110 const unsigned int DYNAMIC_DRAW = 0x88E8;