Searched refs:DecodeBitmap (Results 1 – 13 of 13) sorted by relevance
/external/skia/tests/ |
D | BitmapFactoryTest.cpp | 58 bool success = SkBitmapFactory::DecodeBitmap(&bitmapFromFactory, encodedBitmap); in TestBitmapFactory() 68 success = SkBitmapFactory::DecodeBitmap(&boundedBitmap, encodedBitmap, in TestBitmapFactory()
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/external/skia/src/core/ |
D | SkOrderedReadBuffer.h | 106 void setBitmapDecoder(SkSerializationHelpers::DecodeBitmap bitmapDecoder) { in setBitmapDecoder() 122 SkSerializationHelpers::DecodeBitmap fBitmapDecoder;
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D | SkPicturePlayback.h | 67 SkSerializationHelpers::DecodeBitmap decoder); 195 SkSerializationHelpers::DecodeBitmap decoder);
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D | SkPicture.cpp | 256 SkPicture::SkPicture(SkStream* stream, bool* success, SkSerializationHelpers::DecodeBitmap decoder)… in SkPicture()
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D | SkPicturePlayback.cpp | 478 SkSerializationHelpers::DecodeBitmap decoder) { in parseStreamTag() 585 bool* isValid, SkSerializationHelpers::DecodeBitmap decoder) { in SkPicturePlayback()
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/external/skia/include/core/ |
D | SkSerializationHelpers.h | 32 typedef bool (*DecodeBitmap)(SkStream*, SkBitmap*); typedef
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D | SkPicture.h | 48 SkSerializationHelpers::DecodeBitmap decoder = NULL);
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/external/skia/include/images/ |
D | SkBitmapFactory.h | 42 static bool DecodeBitmap(SkBitmap*, const SkData*,
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/external/webkit/Source/WebKit/android/ |
D | RenderSkinAndroid.h | 66 static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap);
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D | RenderSkinAndroid.cpp | 57 bool RenderSkinAndroid::DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bit… in DecodeBitmap() function in WebCore::RenderSkinAndroid
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D | RenderSkinMediaButton.cpp | 84 if (!RenderSkinAndroid::DecodeBitmap(am, path.utf8().data(), &gButton[i])) { in Decode()
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/external/skia/src/images/ |
D | SkBitmapFactory.cpp | 16 bool SkBitmapFactory::DecodeBitmap(SkBitmap* dst, const SkData* data, Constraints constraint) { in DecodeBitmap() function in SkBitmapFactory
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/external/skia/gm/ |
D | factory.cpp | 40 SkBitmapFactory::DecodeBitmap(&fBitmap, data); in onOnceBeforeDraw()
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