/external/quake/quake/src/WinQuake/ |
D | gl_screen.cpp | 412 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); in SCR_DrawRam() 437 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); in SCR_DrawTurtle() 452 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); in SCR_DrawNet() 471 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawPause() 490 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawLoading()
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D | screen.cpp | 354 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); in SCR_DrawRam() 379 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); in SCR_DrawTurtle() 394 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); in SCR_DrawNet() 413 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawPause() 432 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawLoading()
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D | draw.h | 29 void Draw_Pic (int x, int y, qpic_t *pic);
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D | sbar.cpp | 263 Draw_Pic (x /* + ((vid.width - 320)>>1)*/, y + (vid.height-SBAR_HEIGHT), pic); in Sbar_DrawPic() 265 Draw_Pic (x + ((vid.width - 320)>>1), y + (vid.height-SBAR_HEIGHT), pic); in Sbar_DrawPic() 1289 Draw_Pic (64, 24, pic); in Sbar_IntermissionOverlay()
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D | gl_draw.cpp | 955 void Draw_Pic (int x, int y, qpic_t *pic) in Draw_Pic() function 1003 Draw_Pic (x, y, pic); in Draw_TransPic() 1073 Draw_Pic(0, lines - vid.height, &conback->qpic); in Draw_ConsoleBackground() 1195 Draw_Pic (vid.width - 24, 0, draw_disc); in Draw_BeginDisc()
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D | draw.cpp | 289 void Draw_Pic (int x, int y, qpic_t *pic) in Draw_Pic() function
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D | menu.cpp | 144 Draw_Pic (x + ((vid.width - 320)>>1), y, pic); in M_DrawPic()
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/external/quake/quake/src/QW/client/ |
D | draw.h | 30 void Draw_Pic (int x, int y, qpic_t *pic);
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D | gl_screen.c | 419 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); in SCR_DrawRam() 444 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); in SCR_DrawTurtle() 459 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); in SCR_DrawNet() 506 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawPause() 525 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawLoading()
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D | screen.c | 412 Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram); in SCR_DrawRam() 437 Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle); in SCR_DrawTurtle() 452 Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net); in SCR_DrawNet() 498 Draw_Pic ( (vid.width - pic->width)/2, in SCR_DrawPause()
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D | sbar.c | 234 Draw_Pic (x /* + ((vid.width - 320)>>1) */, y + (vid.height-SBAR_HEIGHT), pic); in Sbar_DrawPic() 921 Draw_Pic (160-pic->width/2, 0, pic); in Sbar_TeamOverlay() 1024 Draw_Pic (160-pic->width/2, 0, pic); in Sbar_DeathmatchOverlay()
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D | gl_draw.c | 621 void Draw_Pic (int x, int y, qpic_t *pic) in Draw_Pic() function 734 Draw_Pic (x, y, pic); in Draw_TransPic() 807 Draw_Pic(0, lines-vid.height, conback); in Draw_ConsoleBackground() 936 Draw_Pic (vid.width - 24, 0, draw_disc); in Draw_BeginDisc()
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D | menu.c | 144 Draw_Pic (x + ((vid.width - 320)>>1), y, pic); in M_DrawPic()
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D | draw.c | 344 void Draw_Pic (int x, int y, qpic_t *pic) in Draw_Pic() function
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