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Searched refs:EGL_BIND_TO_TEXTURE_RGB (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/EGL/
Degl.h120 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DConfig.cpp330 …case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; … in getConfigs()
DDisplay.cpp325 case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break; in getConfigAttrib()