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Searched refs:EGL_DRAW (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/openvg/
DSurfaceOpenVG.cpp191 EGLSurface currentSurface = eglGetCurrentSurface(EGL_DRAW); in makeCurrent()
220 EGLSurface currentSurface = eglGetCurrentSurface(EGL_DRAW); in makeCompatibleCurrent()
DEGLDisplayOpenVG.cpp55 EGLSurface currentSurface = eglGetCurrentSurface(EGL_DRAW); in currentSurface()
324 if (eglGetCurrentSurface(EGL_DRAW) == surface) { in destroySurface()
402 EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW); in contextForSurface()
/external/skia/src/gpu/gl/angle/
DSkANGLEGLContext.cpp14 fOldSurface = eglGetCurrentSurface(EGL_DRAW); in AutoContextRestore()
/external/skia/src/gpu/gl/android/
DSkNativeGLContext_android.cpp13 fOldSurface = eglGetCurrentSurface(EGL_DRAW); in AutoContextRestore()
/external/webkit/Source/ThirdParty/ANGLE/include/EGL/
Degl.h226 #define EGL_DRAW 0x3059 macro
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DlibEGL.cpp925 else if (readdraw == EGL_DRAW) in eglGetCurrentSurface()