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Searched refs:EGL_NO_CONTEXT (Results 1 – 10 of 10) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DlibEGL.cpp623 eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE); in eglReleaseThread()
789 return error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT); in eglCreateContext()
796 return error(EGL_BAD_CONFIG, EGL_NO_CONTEXT); in eglCreateContext()
803 return EGL_NO_CONTEXT; in eglCreateContext()
812 return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT); in eglCreateContext()
815 return EGL_NO_CONTEXT; in eglCreateContext()
831 if (ctx == EGL_NO_CONTEXT) in eglDestroyContext()
864 if (ctx != EGL_NO_CONTEXT && !validate(display, context)) in eglMakeCurrent()
908 return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT); in eglGetCurrentContext()
911 return EGL_NO_CONTEXT; in eglGetCurrentContext()
/external/webkit/Source/WebCore/platform/graphics/openvg/
DSurfaceOpenVG.cpp52 , m_eglContext(EGL_NO_CONTEXT) in SurfaceOpenVG()
71 , m_eglContext(EGL_NO_CONTEXT) in SurfaceOpenVG()
90 , m_eglContext(EGL_NO_CONTEXT) in SurfaceOpenVG()
112 , m_eglContext(EGL_NO_CONTEXT) in SurfaceOpenVG()
DEGLDisplayOpenVG.cpp117 eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in ~EGLDisplayOpenVG()
226 EGLContext context = eglCreateContext(m_display, config, EGL_NO_CONTEXT, 0); in sharedPlatformSurface()
325 eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in destroySurface()
415 if (currentContext != EGL_NO_CONTEXT) { in contextForSurface()
425 if (currentContext != EGL_NO_CONTEXT) { in contextForSurface()
/external/skia/src/gpu/gl/angle/
DSkANGLEGLContext.cpp27 : fContext(EGL_NO_CONTEXT) in SkANGLEGLContext()
42 fContext = EGL_NO_CONTEXT; in destroyGLContext()
/external/skia/src/gpu/gl/android/
DSkNativeGLContext_android.cpp26 : fContext(EGL_NO_CONTEXT) in SkNativeGLContext()
41 fContext = EGL_NO_CONTEXT; in destroyGLContext()
/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
Dmain.c150 eglMakeCurrent(engine->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in engine_term_display()
151 if (engine->context != EGL_NO_CONTEXT) { in engine_term_display()
161 engine->context = EGL_NO_CONTEXT; in engine_term_display()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DGaneshContext.cpp48 , m_surfaceContext(EGL_NO_CONTEXT) in GaneshContext()
90 if(eglGetCurrentContext() != EGL_NO_CONTEXT) in getDeviceForTile()
DTilesManager.cpp105 , m_eglContext(EGL_NO_CONTEXT) in TilesManager()
468 m_eglContext = EGL_NO_CONTEXT; in cleanupGLResources()
477 if (m_eglContext != EGL_NO_CONTEXT) { in updateTilesIfContextVerified()
/external/replicaisland/src/com/replica/replicaisland/
DGLSurfaceView.java712 return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, in createContext()
950 if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) { in start()
973 EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); in createSurface()
1034 EGL10.EGL_NO_CONTEXT); in destroySurface()
1058 return currentContext != EGL10.EGL_NO_CONTEXT && mEgl.eglGetError() != EGL11.EGL_CONTEXT_LOST; in verifyContext()
/external/webkit/Source/ThirdParty/ANGLE/include/EGL/
Degl.h69 #define EGL_NO_CONTEXT ((EGLContext)0) macro