Searched refs:EGL_TRUE (Results 1 – 5 of 5) sorted by relevance
143 return success(EGL_TRUE); in eglInitialize()168 return success(EGL_TRUE); in eglTerminate()240 return success(EGL_TRUE); in eglGetConfigs()279 return success(EGL_TRUE); in eglChooseConfig()308 return success(EGL_TRUE); in eglGetConfigAttrib()457 return success(EGL_TRUE); in eglDestroySurface()542 return success(EGL_TRUE); in eglQuerySurface()571 return success(EGL_TRUE); in eglBindAPI()625 return success(EGL_TRUE); in eglReleaseThread()678 return success(EGL_TRUE); in eglSurfaceAttrib()[all …]
134 ASSERT(success == EGL_TRUE); in setDefaultPbufferConfig()177 ASSERT(success == EGL_TRUE); in setDefaultWindowConfig()258 ASSERT(success == EGL_TRUE); in createPbufferSurface()282 ASSERT(success == EGL_TRUE); in createPbufferFromClientBuffer()300 ASSERT(success == EGL_TRUE); in surfaceForWindow()385 ASSERT(success == EGL_TRUE); in contextForSurface()
62 static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE);
157 if (returnVal != EGL_TRUE) { in checkEglError()583 static const EGLint attr[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; in createEGLImageFromTexture()
65 #define EGL_TRUE 1 macro