Home
last modified time | relevance | path

Searched refs:FLOAT_RECT_ARGS (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebKit/android/
DAndroidLog.h59 #define FLOAT_RECT_ARGS(fr) fr.x(), fr.y(), fr.width(), fr.height() macro
/external/webkit/Source/WebCore/platform/graphics/android/context/
DPlatformGraphicsContextRecording.cpp1018 FLOAT_RECT_ARGS(ftrect), FLOAT_RECT_ARGS(mRecordingStateStack.last().mBounds)); in calculateFinalBounds()
1040 FLOAT_RECT_ARGS(ftrect), FLOAT_RECT_ARGS(mRecordingStateStack.last().mBounds)); in calculateCoveredBounds()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DInstrumentedPlatformCanvas.h167 … ALOGD("drawrect " FLOAT_RECT_FORMAT ", is solid %d", FLOAT_RECT_ARGS(rectToDraw), m_isSolidColor); in drawRect()
DShaderProgram.cpp796 ALOGV("fillPortion " FLOAT_RECT_FORMAT, FLOAT_RECT_ARGS(fillPortion)); in getTileProjectionMatrix()