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Searched refs:FL_ARCHIVE_OVERRIDE (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dserver.h164 #define FL_ARCHIVE_OVERRIDE 1048576 macro
Dhost_cmd.cpp758 if ((int)ent->u.v.flags & FL_ARCHIVE_OVERRIDE) in SaveGamestate()