Searched refs:FL_SWIM (Results 1 – 10 of 10) sorted by relevance
123 if ( (int)ent->v.flags & (FL_SWIM | FL_FLY) ) in SV_movestep()142 if ( ((int)ent->v.flags & FL_SWIM) && SV_PointContents(trace.endpos) == CONTENTS_EMPTY ) in SV_movestep()402 if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) in SV_MoveToGoal()
283 #define FL_SWIM 2 macro
795 if ( ! ((int)ent->v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM) ) ) in SV_Physics_Step()
982 if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) in PF_walkmove()
123 if ( (int)ent->u.v.flags & (FL_SWIM | FL_FLY) ) in SV_movestep()142 if ( ((int)ent->u.v.flags & FL_SWIM) && SV_PointContents(trace.endpos) == CONTENTS_EMPTY ) in SV_movestep()405 if ( !( (int)ent->u.v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) in SV_MoveToGoal()
149 #define FL_SWIM 2 macro
1158 if ( !( (int)ent->u.v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) in PF_walkmove()1717 if (((flags & FL_SWIM) && (waterlevel < drownlevel)) || (waterlevel >= drownlevel)) in PF_WaterMove()
1394 if (!(((int)ent->u.v.flags & FL_SWIM) && (ent->u.v.waterlevel > 0))) in SV_Physics_Step()1473 if ( ! ((int)ent->u.v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM) ) ) in SV_Physics_Step()
615 if ( other.flags & (FL_MONSTER | FL_FLY | FL_SWIM) != FL_MONSTER )
233 float FL_SWIM = 2;