Searched refs:FirstSucc (Results 1 – 1 of 1) sorted by relevance
141 MachineBasicBlock* FirstSucc = *SI; in runOnMachineFunction() local146 if (MBB->isLayoutSuccessor(FirstSucc)) { in runOnMachineFunction()147 LayoutSucc = FirstSucc; in runOnMachineFunction()151 JumpAroundTarget = FirstSucc; in runOnMachineFunction()