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Searched refs:GAMENAME (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dquakedef.h40 #define GAMENAME "id1" // directory to look in by default macro
42 #define GAMENAME "id1" macro
Dcommon.cpp1810 COM_AddGameDirectory (va("%s/" GAMENAME, basedir) ); in COM_InitFilesystem()