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Searched refs:GL_ALL_COMPLETED_NV (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2ext.h265 #define GL_ALL_COMPLETED_NV 0x84F2 macro
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp4132 if (condition != GL_ALL_COMPLETED_NV) in glSetFenceNV()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h2235 #define GL_ALL_COMPLETED_NV 0x84F2 macro