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Searched refs:GL_DEPTH_TEST (Results 1 – 25 of 26) sorted by relevance

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/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTransferQueue.cpp557 glGetBooleanv(GL_DEPTH_TEST, m_GLStateBeforeBlit.depth); in saveGLState()
568 glDisable(GL_DEPTH_TEST); in setGLStateForCopy()
588 glEnable(GL_DEPTH_TEST); in restoreGLState()
/external/qemu/distrib/sdl-1.2.15/test/
Dtestdyngl.c155 f.glEnable(GL_DEPTH_TEST); in main()
Dtestgl.c126 glDisable(GL_DEPTH_TEST); in SDL_GL_Enter2DMode()
602 glEnable(GL_DEPTH_TEST); in RunGLTest()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Datlantis.c153 glEnable(GL_DEPTH_TEST); in Atlantis_Init()
Ddolphin.c1779 glDisable(GL_DEPTH_TEST); in Dolphin016()
1801 glEnable(GL_DEPTH_TEST); in Dolphin016()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Datlantis.c153 glEnable(GL_DEPTH_TEST); in Atlantis_Init()
Ddolphin.c1779 glDisable(GL_DEPTH_TEST); in Dolphin016()
1801 glEnable(GL_DEPTH_TEST); in Dolphin016()
/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/
Dmain.c123 glDisable(GL_DEPTH_TEST); in engine_init_display()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Datlantis.c153 glEnable(GL_DEPTH_TEST); in Atlantis_Init()
Ddolphin.c1779 glDisable(GL_DEPTH_TEST); in Dolphin016()
1801 glEnable(GL_DEPTH_TEST); in Dolphin016()
/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java89 gl.glDisable(GL10.GL_DEPTH_TEST); in onSurfaceCreated()
/external/quake/quake/src/QW/client/
Dgl_rmain.c790 glDisable (GL_DEPTH_TEST); in R_PolyBlend()
1025 glEnable(GL_DEPTH_TEST); in R_SetupGL()
Dgl_warp.c995 glDisable (GL_DEPTH_TEST); in R_DrawSkyBox()
1025 glEnable (GL_DEPTH_TEST); in R_DrawSkyBox()
Dgl_draw.c976 glDisable (GL_DEPTH_TEST); in GL_Set2D()
/external/quake/quake/src/WinQuake/
Dgl_warp.cpp1044 glDisable (GL_DEPTH_TEST); in R_DrawSkyBox()
1070 glEnable (GL_DEPTH_TEST); in R_DrawSkyBox()
Dgl_rmain.cpp879 glDisable (GL_DEPTH_TEST); in R_PolyBlend()
1296 glEnable(GL_DEPTH_TEST); in R_SetupGL()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java256 glEnable(GL_DEPTH_TEST); in applyRenderState()
260 glDisable(GL_DEPTH_TEST); in applyRenderState()
DLwjglRenderer.java473 glEnable(GL_DEPTH_TEST); in applyRenderState()
477 glDisable(GL_DEPTH_TEST); in applyRenderState()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp384 GL_CMD(glDisable(GL_DEPTH_TEST)) in drawTexture()
/external/eigen/demos/opengl/
Dquaternion_demo.cpp459 glEnable(GL_DEPTH_TEST); in paintGL()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h150 #define GL_DEPTH_TEST 0x0B71 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java450 GLES20.glEnable(GLES20.GL_DEPTH_TEST); in applyRenderState()
462 GLES20.glDisable(GLES20.GL_DEPTH_TEST); in applyRenderState()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp1688 case GL_DEPTH_TEST: context->setDepthTest(false); break; in glDisable()
1808 case GL_DEPTH_TEST: context->setDepthTest(true); break; in glEnable()
3665 case GL_DEPTH_TEST: return context->isDepthTestEnabled(); in glIsEnabled()
DContext.cpp1120 case GL_DEPTH_TEST: *params = mState.depthTest; break; in getBooleanv()
1519 case GL_DEPTH_TEST: in getQueryParameterInfo()
/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_video.c1643 this->glDisable(GL_DEPTH_TEST); in SDL_GL_Lock()

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