Searched refs:GL_DEPTH_WRITEMASK (Results 1 – 3 of 3) sorted by relevance
174 #define GL_DEPTH_WRITEMASK 0x0B72 macro
1107 case GL_DEPTH_WRITEMASK: *params = mState.depthMask; break; in getBooleanv()1512 case GL_DEPTH_WRITEMASK: in getQueryParameterInfo()
277 ::glGetBooleanv(GL_DEPTH_WRITEMASK, &depthMask); in reshape()