Searched refs:GL_NUM_SHADER_BINARY_FORMATS (Results 1 – 2 of 2) sorted by relevance
416 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
1191 … case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break; in getIntegerv()1428 case GL_NUM_SHADER_BINARY_FORMATS: in getQueryParameterInfo()