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Searched refs:GL_REPLACE (Results 1 – 23 of 23) sorted by relevance

/external/quake/quake/src/QW/client/
Dgl_rsurf.c441 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSequentialPoly()
544 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSequentialPoly()
772 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_BlendLightmaps()
974 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1042 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawWaterSurfaces()
Dgl_vidandroid.c177 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_vidlinux.c326 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dr_part.c629 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawParticles()
Dgl_vidlinuxglx.c498 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_vidlinux_svga.c356 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_vidlinux_x11.c550 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_rmain.c624 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawAliasModel()
Dgl_warp.c1023 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSkyBox()
Dgl_vidnt.c640 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_draw.c595 glTexEnvf ( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE ); in Draw_Crosshair()
/external/quake/quake/src/WinQuake/
Dgl_rsurf.cpp437 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSequentialPoly()
566 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSequentialPoly()
842 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_BlendLightmaps()
1043 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1111 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawWaterSurfaces()
Dgl_vidandroid.cpp224 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_vidlinux.cpp335 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_vidlinuxglx.cpp606 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dr_part.cpp861 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawParticles()
Dgl_warp.cpp1068 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawSkyBox()
Dgl_vidnt.cpp640 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in GL_Init()
Dgl_rmain.cpp712 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in R_DrawAliasModel()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp484 case GL_REPLACE: d3dStencilOp = D3DSTENCILOP_REPLACE; break; in ConvertStencilOp()
DlibGLESv2.cpp4362 case GL_REPLACE: in glStencilOpSeparate()
4377 case GL_REPLACE: in glStencilOpSeparate()
4392 case GL_REPLACE: in glStencilOpSeparate()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h293 #define GL_REPLACE 0x1E01 macro
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java668 return GL_REPLACE; in convertStencilOperation()