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Searched refs:GL_Resample8BitTexture (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dgl_draw.cpp1300 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int… in GL_Resample8BitTexture() function
1770 GL_Resample8BitTexture (data, width, height, pTex, scaled_width, scaled_height); in GL_Upload8_EXT()
1876 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height); in GL_Upload8_EXT()
/external/quake/quake/src/QW/client/
Dgl_draw.c1041 void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int… in GL_Resample8BitTexture() function
1288 GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height); in GL_Upload8_EXT()