Searched refs:GL_SRC_ALPHA_SATURATE (Results 1 – 3 of 3) sorted by relevance
454 case GL_SRC_ALPHA_SATURATE: d3dBlend = D3DBLEND_SRCALPHASAT; break; in ConvertBlendFunc()
362 case GL_SRC_ALPHA_SATURATE: in glBlendFuncSeparate()405 case GL_SRC_ALPHA_SATURATE: in glBlendFuncSeparate()
87 #define GL_SRC_ALPHA_SATURATE 0x0308 macro