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Searched refs:GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp284 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in IsCubemapTextureTarget()
DlibGLESv2.cpp787 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glCompressedTexImage2D()
840 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glCompressedTexImage2D()
1017 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glCopyTexImage2D()
2025 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glFramebufferTexture2D()
4555 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glTexImage2D()
4636 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: in glTexImage2D()
DTexture.cpp2087 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); in faceIndex()
2218 …ceIdentifier >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && faceIdentifier <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) in getCubeMapSurface()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h335 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A macro
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h298 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A macro