Searched refs:GL_pfd (Results 1 – 2 of 2) sorted by relevance
131 SetPixelFormat(hdc, ChoosePixelFormat(hdc, &GL_pfd), &GL_pfd); in ChoosePixelFormatARB()193 SDL_memset(&GL_pfd, 0, sizeof(GL_pfd)); in WIN_GL_SetupWindow()194 GL_pfd.nSize = sizeof(GL_pfd); in WIN_GL_SetupWindow()195 GL_pfd.nVersion = 1; in WIN_GL_SetupWindow()196 GL_pfd.dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL); in WIN_GL_SetupWindow()198 GL_pfd.dwFlags |= PFD_DOUBLEBUFFER; in WIN_GL_SetupWindow()201 GL_pfd.dwFlags |= PFD_STEREO; in WIN_GL_SetupWindow()203 GL_pfd.iPixelType = PFD_TYPE_RGBA; in WIN_GL_SetupWindow()204 GL_pfd.cColorBits = this->gl_config.buffer_size; in WIN_GL_SetupWindow()205 GL_pfd.cRedBits = this->gl_config.red_size; in WIN_GL_SetupWindow()[all …]
33 PIXELFORMATDESCRIPTOR GL_pfd; member59 #define GL_pfd (this->gl_data->GL_pfd) macro