Searched refs:GPUGL (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLIndexBuffer.cpp | 13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro 15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 31 GPUGL->notifyIndexBufferDelete(this); in onRelease() 48 GPUGL->notifyIndexBufferBind(this); in bind() 66 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
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D | GrGLVertexBuffer.cpp | 13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro 15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 30 GPUGL->notifyVertexBufferDelete(this); in onRelease() 47 GPUGL->notifyVertexBufferBind(this); in bind() 63 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
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D | GrGLTexture.cpp | 13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) in SK_DEFINE_INST_COUNT() macro 15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) in SK_DEFINE_INST_COUNT() 26 (GPUGL->glInterface(), in SK_DEFINE_INST_COUNT() 57 GPUGL->notifyTextureDelete(this); in onRelease()
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D | GrGLPath.cpp | 12 #define GPUGL static_cast<GrGpuGL*>(this->getGpu()) macro 14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
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D | GrGLRenderTarget.cpp | 12 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro 14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 82 GPUGL->notifyRenderTargetDelete(this); in onRelease()
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