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Searched refs:GPUGL (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLIndexBuffer.cpp13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro
15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
31 GPUGL->notifyIndexBufferDelete(this); in onRelease()
48 GPUGL->notifyIndexBufferBind(this); in bind()
66 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
DGrGLVertexBuffer.cpp13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro
15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
30 GPUGL->notifyVertexBufferDelete(this); in onRelease()
47 GPUGL->notifyVertexBufferBind(this); in bind()
63 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
DGrGLTexture.cpp13 #define GPUGL static_cast<GrGpuGL*>(getGpu()) in SK_DEFINE_INST_COUNT() macro
15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) in SK_DEFINE_INST_COUNT()
26 (GPUGL->glInterface(), in SK_DEFINE_INST_COUNT()
57 GPUGL->notifyTextureDelete(this); in onRelease()
DGrGLPath.cpp12 #define GPUGL static_cast<GrGpuGL*>(this->getGpu()) macro
14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
DGrGLRenderTarget.cpp12 #define GPUGL static_cast<GrGpuGL*>(getGpu()) macro
14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
82 GPUGL->notifyRenderTargetDelete(this); in onRelease()