Searched refs:GR_GL_CALL_RET (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLUtil.cpp | 181 GR_GL_CALL_RET(gl, glstr, GetString(GR_GL_EXTENSIONS)); in GrGLHasExtension() 187 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetBindingInUse() 193 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion() 199 GR_GL_CALL_RET(gl, v, GetString(GR_GL_SHADING_LANGUAGE_VERSION)); in GrGLGetGLSLVersion() 205 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VENDOR)); in GrGLGetVendor()
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D | GrGLContextInfo.cpp | 56 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); in initialize() 73 GR_GL_CALL_RET(interface, ext, GetString(GR_GL_EXTENSIONS)); in initialize()
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D | GrGLIndexBuffer.cpp | 66 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
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D | GrGLPath.cpp | 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
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D | GrGLVertexBuffer.cpp | 63 GR_GL_CALL_RET(GPUGL->glInterface(), in lock()
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D | GrGLUtil.h | 143 #define GR_GL_CALL_RET(IFACE, RET, X) \ macro
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D | GrGLProgram.cpp | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContextInfo.interface(), R, X) 423 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type)); in compile_shader()
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D | GrGLUniformManager.cpp | 260 GR_GL_CALL_RET(fContext.interface(), location, in getUniformLocations()
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D | GrGpuGL.cpp | 21 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) 143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in fbo_test()
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