Searched refs:GeometryPoolState (Results 1 – 5 of 5) sorted by relevance
35 GeometryPoolState& poolState = fGeoPoolStateStack.push_back(); in GrInOrderDrawBuffer()233 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in concatInstancedDraw()287 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in onDraw()577 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in onReserveVertexSpace()590 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in onReserveIndexSpace()602 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in releaseReservedVertexSpace()624 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in releaseReservedIndexSpace()644 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in onSetVertexSourceToArray()659 GeometryPoolState& poolState = fGeoPoolStateStack.back(); in onSetIndexSourceToArray()684 GeometryPoolState& poolState = fGeoPoolStateStack.push_back(); in geometrySourceWillPush()[all …]
44 GeometryPoolState& poolState = fGeomPoolStateStack.back(); in GrGpu()357 GeometryPoolState& newState = fGeomPoolStateStack.push_back(); in geometrySourceWillPush()435 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); in onReserveVertexSpace()454 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); in onReserveIndexSpace()489 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); in onSetVertexSourceToArray()504 GeometryPoolState& geomPoolState = fGeomPoolStateStack.back(); in onSetIndexSourceToArray()
396 struct GeometryPoolState { struct403 const GeometryPoolState& getGeomPoolState() { in getGeomPoolState() argument537 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoolStateStack;
209 struct GeometryPoolState { struct220 SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> fGeoPoolStateStack; argument
2294 const GeometryPoolState& geoPoolState = this->getGeomPoolState(); in setBuffers()