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Searched refs:GrColorUnpackA (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/
DGrColor.h53 #define GrColorUnpackA(color) (((color) >> GrColor_SHIFT_A) & 0xFF) macro
67 rgba[3] = GrColorUnpackA(color) * ONE_OVER_255; in GrColorToRGBAFloat()
/external/skia/src/gpu/effects/
DGrSingleTextureEffect.h47 if ((*validFlags & kA_ValidComponentFlag) && 0xFF == GrColorUnpackA(*color) && in updateConstantColorComponentsForModulation()
/external/skia/src/gpu/
DGrDrawState.cpp530 return (GrEffect::kA_ValidComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color); in srcAlphaWillBeOne()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp820 if (fIsOpaque && (kA_ValidComponentFlag & *validFlags) && 0xff == GrColorUnpackA(*color)) { in getConstantColorComponents()
/external/skia/src/gpu/gl/
DGrGpuGL.cpp1330 a = GrColorUnpackA(color) * scale255; in onClear()