Searched refs:GrGLProgram (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 21 SK_DEFINE_INST_COUNT(GrGLProgram) 43 GrGLProgram* GrGLProgram::Create(const GrGLContextInfo& gl, in Create() 46 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, stages)); in Create() 54 GrGLProgram::GrGLProgram(const GrGLContextInfo& gl, in GrGLProgram() function in GrGLProgram 78 GrGLProgram::~GrGLProgram() { in ~GrGLProgram() 97 void GrGLProgram::abandon() { in abandon() 104 void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff, in overrideBlend() 226 bool GrGLProgram::genEdgeCoverage(SkString* coverageVar, in genEdgeCoverage() 301 void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) { in genInputColor() 303 case GrGLProgram::Desc::kAttribute_ColorInput: { in genInputColor() [all …]
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D | GrGLProgram.h | 39 class GrGLProgram : public GrRefCnt { 41 SK_DECLARE_INST_COUNT(GrGLProgram) 45 static GrGLProgram* Create(const GrGLContextInfo& gl, 49 virtual ~GrGLProgram(); 138 GrGLProgram(const GrGLContextInfo& gl,
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D | GrGpuGL_program.cpp | 35 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const ProgramDesc& desc, in getProgram() 42 newEntry.fProgram.reset(GrGLProgram::Create(fGL, desc, stages)); in getProgram() 179 GL_CALL(VertexAttrib4fv(GrGLProgram::ColorAttributeIdx(), c)); in flushColor() 229 GL_CALL(VertexAttrib4fv(GrGLProgram::CoverageAttributeIdx(), in flushCoverage() 278 GrGLProgram::Desc desc; in flushGraphicsState() 396 int idx = GrGLProgram::PositionAttributeIdx(); in setupGeometry() 405 int idx = GrGLProgram::TexCoordAttributeIdx(t); in setupGeometry() 416 GL_CALL(DisableVertexAttribArray(GrGLProgram::TexCoordAttributeIdx(t))); in setupGeometry() 422 int idx = GrGLProgram::ColorAttributeIdx(); in setupGeometry() 432 GL_CALL(DisableVertexAttribArray(GrGLProgram::ColorAttributeIdx())); in setupGeometry() [all …]
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D | GrGpuGL.h | 141 typedef GrGLProgram::Desc ProgramDesc; 148 GrGLProgram* getProgram(const GrGLProgram::Desc& desc, const GrEffectStage* stages[]); 176 SkAutoTUnref<GrGLProgram> fProgram; 264 SkAutoTUnref<GrGLProgram> fCurrentProgram;
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D | GrGLShaderBuilder.h | 70 friend class GrGLProgram; // to construct these and access fSamplerUniform. variable
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D | GrGpuGL.cpp | 465 int posAttrIdx = GrGLProgram::PositionAttributeIdx(); in onResetContext()
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/external/skia/tests/ |
D | GLProgramsTest.cpp | 140 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContextInfo(), in programUnitTest()
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/external/skia/gyp/ |
D | gpu.gypi | 155 '<(skia_src_path)/gpu/gl/GrGLProgram.cpp', 156 '<(skia_src_path)/gpu/gl/GrGLProgram.h',
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/external/skia/ |
D | Android.mk | 401 src/gpu/gl/GrGLProgram.cpp \
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