Home
last modified time | relevance | path

Searched refs:GrGLenum (Results 1 – 18 of 18) sorted by relevance

/external/skia/include/gpu/gl/
DGrGLFunctions.h20 typedef unsigned int GrGLenum; typedef
44 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
46 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
48 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
49 …typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuf…
50 …typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderb…
51 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
55 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor);
56 …1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter);
57 … (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* dat…
[all …]
/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp15 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} in nullGLActiveTexture()
17 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} in nullGLBeginQuery()
19 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} in nullGLBindTexture()
22 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {} in nullGLBlendFunc()
23 …Lvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* dat… in nullGLBufferData()
24 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferSubData(GrGLenum target, GrGLintptr offset, GrGLsizeiptr s… in nullGLBufferSubData()
30 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum in… in nullGLCompressedTexImage2D()
31 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCullFace(GrGLenum mode) {} in nullGLCullFace()
33 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisable(GrGLenum cap) {} in nullGLDisable()
35 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} in nullGLDrawArrays()
[all …]
DGrGLTexture.h52 GrGLenum fFilter;
53 GrGLenum fWrapS;
54 GrGLenum fWrapT;
55 GrGLenum fSwizzleRGBA[4];
DSkGLContext.cpp52 GrGLenum error; in init()
95 GrGLenum format = kES2_GrGLBinding == bindingInUse ? in init()
106 GrGLenum format = kES2_GrGLBinding == bindingInUse ? in init()
122 GrGLenum status = in init()
DGrGpuGL.cpp42 static const GrGLenum gXfermodeCoeff2Blend[] = {
142 GrGLenum status; in fbo_test()
659 GrGLenum internalFormat; in uploadTexData()
660 GrGLenum externalFormat; in uploadTexData()
661 GrGLenum externalType; in uploadTexData()
761 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface()); in uploadTexData()
800 GrGLenum format, in renderbuffer_storage_msaa()
839 GrGLenum status; in createRenderTargetObjects()
841 GrGLenum msColorFormat = 0; // suppress warning in createRenderTargetObjects()
1153 GrGLenum status; in attachStencilBufferToRenderTarget()
[all …]
DGrGLStencilBuffer.h17 static const GrGLenum kUnknownInternalFormat = ~0U;
20 GrGLenum fInternalFormat;
DGrGLCaps.cpp175 GrGLenum format, in readPixelsSupported()
176 GrGLenum type) const { in readPixelsSupported()
200 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; in readPixelsSupported()
DGrGLCaps.h224 GrGLenum format,
225 GrGLenum type) const;
DGrGpuGL.h238 GrGLenum* internalFormat,
239 GrGLenum* externalFormat,
240 GrGLenum* externalType);
DGrGLShaderBuilder.cpp153 const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps) { in GetTexParamSwizzle()
156 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RED, GR_GL_RED }; in GetTexParamSwizzle()
159 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA, in GetTexParamSwizzle()
164 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE, GR_GL_ALPHA }; in GetTexParamSwizzle()
DGrGLIndexBuffer.cpp111 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW; in updateData()
DGrGLVertexBuffer.cpp108 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW; in updateData()
DGrGLShaderBuilder.h119 static const GrGLenum* GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps);
DGrGLProgram.cpp415 GrGLenum type, in compile_shader()
455 GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) { in compile_shader()
DGrGpuGL_program.cpp371 GrGLenum scalarType; in setupGeometry()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) { in debugGLActiveTexture()
61 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) { in debugGLBeginQuery()
70 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target, in debugGLBindTexture()
95 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBlendFunc(GrGLenum sfactor, in debugGLBlendFunc()
96 GrGLenum dfactor) { in debugGLBlendFunc()
100 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target, in debugGLBufferData()
103 GrGLenum usage) { in debugGLBufferData()
131 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferSubData(GrGLenum target, in debugGLBufferSubData()
158 GrGLvoid GR_GL_FUNCTION_TYPE debugGLCompressedTexImage2D(GrGLenum target, in debugGLCompressedTexImage2D()
160 GrGLenum internalformat, in debugGLCompressedTexImage2D()
[all …]
DGrShaderObj.h24 void setType(GrGLenum type) { fType = type; } in setType()
25 GrGLenum getType() { return fType; } in getType()
31 GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
DGrTextureUnitObj.h29 void setNumber(GrGLenum number) { in setNumber()
32 GrGLenum getNumber() const { return fNumber; } in getNumber()
39 GrGLenum fNumber;