/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 20 typedef unsigned int GrGLenum; typedef 44 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); 46 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); 48 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); 49 …typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuf… 50 …typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderb… 51 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); 55 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); 56 …1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter); 57 … (GR_GL_FUNCTION_TYPE* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* dat… [all …]
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/external/skia/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 15 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} in nullGLActiveTexture() 17 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} in nullGLBeginQuery() 19 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} in nullGLBindTexture() 22 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {} in nullGLBlendFunc() 23 …Lvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* dat… in nullGLBufferData() 24 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferSubData(GrGLenum target, GrGLintptr offset, GrGLsizeiptr s… in nullGLBufferSubData() 30 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum in… in nullGLCompressedTexImage2D() 31 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCullFace(GrGLenum mode) {} in nullGLCullFace() 33 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisable(GrGLenum cap) {} in nullGLDisable() 35 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {} in nullGLDrawArrays() [all …]
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D | GrGLTexture.h | 52 GrGLenum fFilter; 53 GrGLenum fWrapS; 54 GrGLenum fWrapT; 55 GrGLenum fSwizzleRGBA[4];
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D | SkGLContext.cpp | 52 GrGLenum error; in init() 95 GrGLenum format = kES2_GrGLBinding == bindingInUse ? in init() 106 GrGLenum format = kES2_GrGLBinding == bindingInUse ? in init() 122 GrGLenum status = in init()
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D | GrGpuGL.cpp | 42 static const GrGLenum gXfermodeCoeff2Blend[] = { 142 GrGLenum status; in fbo_test() 659 GrGLenum internalFormat; in uploadTexData() 660 GrGLenum externalFormat; in uploadTexData() 661 GrGLenum externalType; in uploadTexData() 761 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface()); in uploadTexData() 800 GrGLenum format, in renderbuffer_storage_msaa() 839 GrGLenum status; in createRenderTargetObjects() 841 GrGLenum msColorFormat = 0; // suppress warning in createRenderTargetObjects() 1153 GrGLenum status; in attachStencilBufferToRenderTarget() [all …]
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D | GrGLStencilBuffer.h | 17 static const GrGLenum kUnknownInternalFormat = ~0U; 20 GrGLenum fInternalFormat;
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D | GrGLCaps.cpp | 175 GrGLenum format, in readPixelsSupported() 176 GrGLenum type) const { in readPixelsSupported() 200 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; in readPixelsSupported()
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D | GrGLCaps.h | 224 GrGLenum format, 225 GrGLenum type) const;
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D | GrGpuGL.h | 238 GrGLenum* internalFormat, 239 GrGLenum* externalFormat, 240 GrGLenum* externalType);
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D | GrGLShaderBuilder.cpp | 153 const GrGLenum* GrGLShaderBuilder::GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps) { in GetTexParamSwizzle() 156 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RED, GR_GL_RED }; in GetTexParamSwizzle() 159 static const GrGLenum gAlphaSmear[] = { GR_GL_ALPHA, GR_GL_ALPHA, in GetTexParamSwizzle() 164 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE, GR_GL_ALPHA }; in GetTexParamSwizzle()
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D | GrGLIndexBuffer.cpp | 111 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW; in updateData()
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D | GrGLVertexBuffer.cpp | 108 GrGLenum usage = dynamic() ? GR_GL_DYNAMIC_DRAW : GR_GL_STATIC_DRAW; in updateData()
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D | GrGLShaderBuilder.h | 119 static const GrGLenum* GetTexParamSwizzle(GrPixelConfig config, const GrGLCaps& caps);
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D | GrGLProgram.cpp | 415 GrGLenum type, in compile_shader() 455 GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) { in compile_shader()
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D | GrGpuGL_program.cpp | 371 GrGLenum scalarType; in setupGeometry()
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/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) { in debugGLActiveTexture() 61 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) { in debugGLBeginQuery() 70 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target, in debugGLBindTexture() 95 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBlendFunc(GrGLenum sfactor, in debugGLBlendFunc() 96 GrGLenum dfactor) { in debugGLBlendFunc() 100 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target, in debugGLBufferData() 103 GrGLenum usage) { in debugGLBufferData() 131 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferSubData(GrGLenum target, in debugGLBufferSubData() 158 GrGLvoid GR_GL_FUNCTION_TYPE debugGLCompressedTexImage2D(GrGLenum target, in debugGLCompressedTexImage2D() 160 GrGLenum internalformat, in debugGLCompressedTexImage2D() [all …]
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D | GrShaderObj.h | 24 void setType(GrGLenum type) { fType = type; } in setType() 25 GrGLenum getType() { return fType; } in getType() 31 GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
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D | GrTextureUnitObj.h | 29 void setNumber(GrGLenum number) { in setNumber() 32 GrGLenum getNumber() const { return fNumber; } in getNumber() 39 GrGLenum fNumber;
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