Searched refs:GraphicsLayerAndroid (Results 1 – 8 of 8) sorted by relevance
69 inline int GraphicsLayerAndroid::instancesCount() in instancesCount()92 return new GraphicsLayerAndroid(client); in create()100 GraphicsLayerAndroid::GraphicsLayerAndroid(GraphicsLayerClient* client) : in GraphicsLayerAndroid() function in WebCore::GraphicsLayerAndroid122 GraphicsLayerAndroid::~GraphicsLayerAndroid() in ~GraphicsLayerAndroid()134 void GraphicsLayerAndroid::setName(const String& name) in setName()139 NativeLayer GraphicsLayerAndroid::nativeLayer() const in nativeLayer()145 bool GraphicsLayerAndroid::setChildren(const Vector<GraphicsLayer*>& children) in setChildren()156 void GraphicsLayerAndroid::addChild(GraphicsLayer* childLayer) in addChild()167 void GraphicsLayerAndroid::addChildAtIndex(GraphicsLayer* childLayer, int index) in addChildAtIndex()175 void GraphicsLayerAndroid::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) in addChildBelow()[all …]
44 class GraphicsLayerAndroid : public GraphicsLayer, PicturePainter {47 GraphicsLayerAndroid(GraphicsLayerClient*);48 virtual ~GraphicsLayerAndroid();
78 class GraphicsLayerAndroid; variable166 WebCore::GraphicsLayerAndroid* graphicsRootLayer() const;514 WebCore::BaseLayerAndroid* createBaseLayer(GraphicsLayerAndroid* root);
811 GraphicsLayerAndroid* root = static_cast<GraphicsLayerAndroid*>(chromeC->layersSync()); in notifyAnimationStarted()817 BaseLayerAndroid* WebViewCore::createBaseLayer(GraphicsLayerAndroid* root) in createBaseLayer()903 GraphicsLayerAndroid* root = static_cast<GraphicsLayerAndroid*>(chromeC->layersSync()); in recordContent()1536 GraphicsLayerAndroid* agl = static_cast<GraphicsLayerAndroid*>(graphicsLayer); in platformLayerIdFromNode()3218 GraphicsLayerAndroid* WebViewCore::graphicsRootLayer() const in graphicsRootLayer()3223 return static_cast<GraphicsLayerAndroid*>( in graphicsRootLayer()3233 GraphicsLayerAndroid* rootLayer = graphicsRootLayer(); in handleTouchEvent()4188 GraphicsLayerAndroid* root = graphicsRootLayer(); in scrollRenderLayer()
74 GraphicsLayerAndroid* rootLayer = static_cast<GraphicsLayerAndroid*>(m_rootGraphicsLayer); in layersSync()
410 GraphicsLayerAndroid* backing = static_cast<GraphicsLayerAndroid*>( in scrollTo()
1394 GraphicsLayerAndroid* backingLayer = 0; in scrollTo()1404 backingLayer = static_cast<GraphicsLayerAndroid*>(backing()->graphicsLayer()); in scrollTo()
635 platform/graphics/android/GraphicsLayerAndroid.cpp \