Home
last modified time | relevance | path

Searched refs:JoiningGame (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp97 #define JoiningGame (m_multiplayer_cursor == 0) macro
1757 if (JoiningGame && SerialConfig) in M_Menu_SerialConfig_f()
1826 if (JoiningGame) in M_SerialConfig_Draw()
1834 if (JoiningGame) in M_SerialConfig_Draw()
2212 if (JoiningGame && TCPIPConfig) in M_Menu_LanConfig_f()
2260 if (JoiningGame) in M_LanConfig_Draw()
/external/quake/quake/src/QW/client/
Dmenu.c94 #define JoiningGame (m_multiplayer_cursor == 0) macro