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Searched refs:MAX_SAVEGAMES (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp442 #define MAX_SAVEGAMES 12 macro
443 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
444 int loadable[MAX_SAVEGAMES];
453 for (i=0 ; i<MAX_SAVEGAMES ; i++) in M_ScanSaves()
506 for (i=0 ; i< MAX_SAVEGAMES; i++) in M_Load_Draw()
522 for (i=0 ; i<MAX_SAVEGAMES ; i++) in M_Save_Draw()
558 load_cursor = MAX_SAVEGAMES-1; in M_Load_Key()
565 if (load_cursor >= MAX_SAVEGAMES) in M_Load_Key()
591 load_cursor = MAX_SAVEGAMES-1; in M_Save_Key()
598 if (load_cursor >= MAX_SAVEGAMES) in M_Save_Key()