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Searched refs:MAX_VERTEX_TEXTURE_IMAGE_UNITS (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp105 …getIntegerv(GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxVertexTextureIma… in GraphicsContext3D()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp44 resources.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; in Shader()
DContext.h63 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0, enumerator
DContext.cpp1187 … case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_VERTEX_TEXTURE_IMAGE_UNITS; break; in getIntegerv()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm208 …getIntegerv(GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxVertexTextureIma…
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h252 MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C, enumerator
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl252 const unsigned int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
DWebGLRenderingContext.cpp2115 case GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS: in getParameter()