Searched refs:MSG_WriteFloat (Results 1 – 11 of 11) sorted by relevance
/external/quake/quake/src/QW/client/ |
D | cl_demo.c | 445 MSG_WriteFloat(&buf, movevars.gravity); in CL_Record_f() 446 MSG_WriteFloat(&buf, movevars.stopspeed); in CL_Record_f() 447 MSG_WriteFloat(&buf, movevars.maxspeed); in CL_Record_f() 448 MSG_WriteFloat(&buf, movevars.spectatormaxspeed); in CL_Record_f() 449 MSG_WriteFloat(&buf, movevars.accelerate); in CL_Record_f() 450 MSG_WriteFloat(&buf, movevars.airaccelerate); in CL_Record_f() 451 MSG_WriteFloat(&buf, movevars.wateraccelerate); in CL_Record_f() 452 MSG_WriteFloat(&buf, movevars.friction); in CL_Record_f() 453 MSG_WriteFloat(&buf, movevars.waterfriction); in CL_Record_f() 454 MSG_WriteFloat(&buf, movevars.entgravity); in CL_Record_f() [all …]
|
D | common.h | 108 void MSG_WriteFloat (sizebuf_t *sb, float f);
|
D | common.c | 562 void MSG_WriteFloat (sizebuf_t *sb, float f) in MSG_WriteFloat() function
|
/external/quake/quake/src/QW/server/ |
D | sv_nchan.c | 115 MSG_WriteFloat(&cl->backbuf, f); in ClientReliableWrite_Float() 118 MSG_WriteFloat(&cl->netchan.message, f); in ClientReliableWrite_Float()
|
D | sv_user.c | 99 MSG_WriteFloat(&host_client->netchan.message, movevars.gravity); in SV_New_f() 100 MSG_WriteFloat(&host_client->netchan.message, movevars.stopspeed); in SV_New_f() 101 MSG_WriteFloat(&host_client->netchan.message, movevars.maxspeed); in SV_New_f() 102 MSG_WriteFloat(&host_client->netchan.message, movevars.spectatormaxspeed); in SV_New_f() 103 MSG_WriteFloat(&host_client->netchan.message, movevars.accelerate); in SV_New_f() 104 MSG_WriteFloat(&host_client->netchan.message, movevars.airaccelerate); in SV_New_f() 105 MSG_WriteFloat(&host_client->netchan.message, movevars.wateraccelerate); in SV_New_f() 106 MSG_WriteFloat(&host_client->netchan.message, movevars.friction); in SV_New_f() 107 MSG_WriteFloat(&host_client->netchan.message, movevars.waterfriction); in SV_New_f() 108 MSG_WriteFloat(&host_client->netchan.message, movevars.entgravity); in SV_New_f()
|
D | sv_main.c | 296 MSG_WriteFloat (buf, realtime - client->connection_started); in SV_FullClientUpdate()
|
/external/quake/quake/src/WinQuake/ |
D | common.h | 108 void MSG_WriteFloat (sizebuf_t *sb, float f);
|
D | cl_input.cpp | 361 MSG_WriteFloat (&buf, cl.mtime[0]); // so server can get ping times in CL_SendMove()
|
D | common.cpp | 561 void MSG_WriteFloat (sizebuf_t *sb, float f) in MSG_WriteFloat() function
|
D | sv_main.cpp | 730 MSG_WriteFloat (&msg, sv.time); in SV_SendClientDatagram()
|
D | host_cmd.cpp | 1343 MSG_WriteFloat (&host_client->message, sv.time); in Host_Spawn_f()
|