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Searched refs:MaxDrawBuffers (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h103 int MaxDrawBuffers; member
/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp111 ANGLEResources.MaxDrawBuffers = 1; in GraphicsContext3D()
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp100 resources->MaxDrawBuffers = 1; in ShInitBuiltInResources()
DInitialize.cpp482 s << "const int gl_MaxDrawBuffers = " << resources.MaxDrawBuffers << ";"; in BuiltInConstants()
618 fragData.setArraySize(resources.MaxDrawBuffers); in IdentifyBuiltIns()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp48 resources.MaxDrawBuffers = MAX_DRAW_BUFFERS; in Shader()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm214 ANGLEResources.MaxDrawBuffers = 1;