Searched refs:OpenGL31 (Results 1 – 4 of 4) sorted by relevance
281 if (renderFrameBufferMS != null && !renderer.getCaps().contains(Caps.OpenGL31)) { in postFrame()402 if (caps.contains(Caps.OpenGL31)) { in reshape()415 if (numSamples <= 1 || !caps.contains(Caps.OpenGL31)) { in reshape()
99 …if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample) && caps.contains(Caps.OpenGL31)) { in init()
102 OpenGL31, enumConstant
150 if (ctxCaps.OpenGL31) { in initialize()151 caps.add(Caps.OpenGL31); in initialize()