Searched refs:PaintingStarted (Results 1 – 2 of 2) sorted by relevance
318 m_state = PaintingStarted; in paintBitmap()418 if (m_state == PaintingStarted) in backTextureTransfer()454 if (m_state == PaintingStarted) in validatePaint()
81 PaintingStarted = 1, enumerator