Searched refs:PreAllocated (Results 1 – 1 of 1) sorted by relevance
114 bool PreAllocated; member119 isSpillSlot(isSS), MayNeedSP(NSP), Alloca(Val), PreAllocated(false) {} in StackObject()296 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()341 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()