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Searched refs:REPEAT8 (Results 1 – 1 of 1) sorted by relevance

/external/libyuv/files/source/
Drow_common.cc1174 #define REPEAT8(v) (v) | ((v) << 8) macro
1179 const uint32 b_scale = REPEAT8(value & 0xff); in ARGBShadeRow_C()
1180 const uint32 g_scale = REPEAT8((value >> 8) & 0xff); in ARGBShadeRow_C()
1181 const uint32 r_scale = REPEAT8((value >> 16) & 0xff); in ARGBShadeRow_C()
1182 const uint32 a_scale = REPEAT8(value >> 24); in ARGBShadeRow_C()
1185 const uint32 b = REPEAT8(src_argb[0]); in ARGBShadeRow_C()
1186 const uint32 g = REPEAT8(src_argb[1]); in ARGBShadeRow_C()
1187 const uint32 r = REPEAT8(src_argb[2]); in ARGBShadeRow_C()
1188 const uint32 a = REPEAT8(src_argb[3]); in ARGBShadeRow_C()
1197 #undef REPEAT8