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Searched refs:REStackFrame (Results 1 – 3 of 3) sorted by relevance

/external/icu4c/i18n/
Drematch.cpp2492 REStackFrame *RegexMatcher::resetStack() { in resetStack()
2498REStackFrame *iFrame = (REStackFrame *)fStack->reserveBlock(fPattern->fFrameSize, fDeferredStatus); in resetStack()
2708 inline REStackFrame *RegexMatcher::StateSave(REStackFrame *fp, int64_t savePatIdx, UErrorCode &stat… in StateSave()
2722 fp = (REStackFrame *)(newFP - fFrameSize); // in case of realloc of stack. in StateSave()
2739 return (REStackFrame *)newFP; in StateSave()
2802 REStackFrame *fp = resetStack(); in MatchAt()
2848 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2863 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2904 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
2920 fp = (REStackFrame *)fStack->popFrame(fFrameSize); in MatchAt()
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Dregeximp.h291 struct REStackFrame { struct
/external/icu4c/i18n/unicode/
Dregex.h64 struct REStackFrame;
1754 REStackFrame *resetStack();
1755 inline REStackFrame *StateSave(REStackFrame *fp, int64_t savePatIdx, UErrorCode &status);
1810 REStackFrame *fFrame; // After finding a match, the last active stack frame,