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Searched refs:RGB32 (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/
DVideoFrameChromium.h55 RGB32, enumerator
/external/chromium/webkit/glue/
Dwebvideoframe_impl.cc38 COMPILE_ASSERT_MATCHING_ENUM(FormatRGB32, RGB32);
/external/webkit/Source/WebKit/chromium/src/
DAssertMatchingEnums.cpp343 COMPILE_ASSERT_MATCHING_ENUM(WebVideoFrame::FormatRGB32, VideoFrameChromium::RGB32);
/external/qemu/android/camera/
Dcamera-format-converters.c94 #define RGB32(r, g, b) (uint32_t)(((((uint32_t)(b) << 8) | (g)) << 8) | (r)) macro
111 #define RGB32(r, g, b) (uint32_t)(((((uint32_t)(r) << 8) | (g)) << 8) | (b)) macro
/external/webkit/Source/WebCore/rendering/
DRenderThemeMac.mm1168 // Cast to RGB32 is to work around a compiler bug.
/external/skia/src/animator/
DSkAnimateSchema.xsd283 <!-- @pattern RGB32 32-bits per pixel, plus alpha. -->
284 <xs:pattern value="RGB32"/>
/external/skia/legacy/src/animator/
DSkAnimateSchema.xsd283 <!-- @pattern RGB32 32-bits per pixel, plus alpha. -->
284 <xs:pattern value="RGB32"/>
/external/webkit/Source/WebKit2/
DChangeLog-2011-02-1617903 RGB32 for the chunks, to avoid unnecessary conversions and reduce