Searched refs:RUID (Results 1 – 1 of 1) sorted by relevance
187 void adoptRegUnit(unsigned RUID) { RegUnits.push_back(RUID); } in adoptRegUnit()579 bool isNativeUnit(unsigned RUID) { in isNativeUnit() argument580 return RUID < NumNativeRegUnits; in isNativeUnit()587 RegUnit &getRegUnit(unsigned RUID) { return RegUnits[RUID]; } in getRegUnit() argument588 const RegUnit &getRegUnit(unsigned RUID) const { return RegUnits[RUID]; } in getRegUnit() argument614 void increaseRegUnitWeight(unsigned RUID, unsigned Inc) { in increaseRegUnitWeight() argument615 getRegUnit(RUID).Weight += Inc; in increaseRegUnitWeight()