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Searched refs:SAMPLER_2D (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DResourceManager.h30 SAMPLER_2D, enumerator
DResourceManager.cpp311 if (type == SAMPLER_2D) in checkTextureAllocation()
DContext.cpp958 mResourceManager->checkTextureAllocation(texture, SAMPLER_2D); in bindTexture2D()
960 mState.samplerTexture[SAMPLER_2D][mState.activeSampler].set(getTexture(texture)); in bindTexture2D()
1076 return static_cast<Texture2D*>(getSamplerTexture(mState.activeSampler, SAMPLER_2D)); in getTexture2D()
1093 case SAMPLER_2D: return mTexture2DZero.get(); in getSamplerTexture()
1381 *params = mState.samplerTexture[SAMPLER_2D][mState.activeSampler].id(); in getIntegerv()
3151 case SAMPLER_2D: in getIncompleteTexture()
DProgram.cpp1667 …[samplerIndex].type = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? SAMPLER_CUBE : SAMPLER_2D; in defineUniform()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h354 SAMPLER_2D = 0x8B5E, enumerator
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl376 const unsigned int SAMPLER_2D = 0x8B5E;
DWebGLRenderingContext.cpp2509 case GraphicsContext3D::SAMPLER_2D: in getUniform()
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1611114 getUniform should support SAMPLER_2D or SAMPLER_CUBE