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Searched refs:SAVEGAME_VERSION (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dhost_cmd.cpp440 #define SAVEGAME_VERSION 5 macro
532 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f()
608 if (version != SAVEGAME_VERSION) in Host_Loadgame_f()
611 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f()
735 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate()
792 if (version != SAVEGAME_VERSION) in LoadGamestate()
795 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()