Searched refs:SAVEGAME_VERSION (Results 1 – 1 of 1) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | host_cmd.cpp | 440 #define SAVEGAME_VERSION 5 macro 532 fprintf (f, "%i\n", SAVEGAME_VERSION); in Host_Savegame_f() 608 if (version != SAVEGAME_VERSION) in Host_Loadgame_f() 611 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in Host_Loadgame_f() 735 fprintf (f, "%i\n", SAVEGAME_VERSION); in SaveGamestate() 792 if (version != SAVEGAME_VERSION) in LoadGamestate() 795 Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); in LoadGamestate()
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