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Searched refs:SDL_MOUSEBUTTONDOWN (Results 1 – 23 of 23) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/include/
DSDL_events.h58 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */ enumerator
95 SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
98 SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
Dmain.c49 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/test/
Dthreadwin.c118 case SDL_MOUSEBUTTONDOWN: in FilterEvents()
143 case SDL_MOUSEBUTTONDOWN: in HandleMouse()
Dcheckkeys.c134 case SDL_MOUSEBUTTONDOWN: in main()
Dtestcursor.c192 case SDL_MOUSEBUTTONDOWN: in main()
Dtestbitmap.c157 case SDL_MOUSEBUTTONDOWN: { in main()
Dgraywin.c203 case SDL_MOUSEBUTTONDOWN: in main()
Dtestsprite.c298 case SDL_MOUSEBUTTONDOWN: in main()
Dtestwm.c263 case SDL_MOUSEBUTTONDOWN: in FilterEvents()
Dtestpalette.c242 || e.type == SDL_MOUSEBUTTONDOWN) { in main()
Dtestalpha.c491 case SDL_MOUSEBUTTONDOWN: in main()
Dtestoverlay2.c529 case SDL_MOUSEBUTTONDOWN: in main()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
Dmain.c115 case SDL_MOUSEBUTTONDOWN: in mainLoop()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
Dmain.c115 case SDL_MOUSEBUTTONDOWN: in mainLoop()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
Dmain.c115 case SDL_MOUSEBUTTONDOWN: in mainLoop()
/external/qemu/distrib/sdl-1.2.15/src/events/
DSDL_mouse.c234 event.type = SDL_MOUSEBUTTONDOWN; in SDL_PrivateMouseButton()
/external/qemu/android/
Dqemulator.c541 case SDL_MOUSEBUTTONDOWN: in qemulator_refresh()
544 int down = (ev.type == SDL_MOUSEBUTTONDOWN); in qemulator_refresh()
/external/qemu/android/skin/
Dwindow.c1682 case SDL_MOUSEBUTTONDOWN: in skin_window_process_event()