Searched refs:SDL_PROC (Results 1 – 3 of 3) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_glfuncs.h | 10 SDL_PROC(void,glBegin,(GLenum)) 11 SDL_PROC(void,glBindTexture,(GLenum,GLuint)) 13 SDL_PROC(void,glBlendFunc,(GLenum,GLenum)) 43 SDL_PROC(void,glColor4f,(GLfloat,GLfloat,GLfloat,GLfloat)) 69 SDL_PROC(void,glDisable,(GLenum cap)) 78 SDL_PROC(void,glEnable,(GLenum cap)) 80 SDL_PROC(void,glEnd,(void)) 96 SDL_PROC(void,glFlush,(void)) 104 SDL_PROC(void,glGenTextures,(GLsizei n, GLuint *textures)) 123 SDL_PROC(const GLubyte *,glGetString,(GLenum name)) [all …]
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D | SDL_sysvideo.h | 190 #define SDL_PROC(ret,func,params) ret (WINAPI *func) params; macro 192 #undef SDL_PROC
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D | SDL_video.c | 777 #define SDL_PROC(ret,func,params) video->func=func; in SDL_SetVideoMode() macro 779 #define SDL_PROC(ret,func,params) \ in SDL_SetVideoMode() 791 #undef SDL_PROC in SDL_SetVideoMode()
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