Searched refs:SDL_ShowCursor (Results 1 – 9 of 9) sorted by relevance
112 extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
176 if (vidflags & SDL_FULLSCREEN) SDL_ShowCursor (SDL_FALSE); in main()338 if (vidflags & SDL_FULLSCREEN) SDL_ShowCursor (SDL_TRUE); in main()
147 SDL_ShowCursor(visible); in HandleMouse()
267 SDL_ShowCursor(visible); in FilterEvents()
355 SDL_ShowCursor(0); in RunVideoTests()
85 SDL_ShowCursor
265 int SDL_ShowCursor (int toggle) in SDL_ShowCursor() function
765 SDL_ShowCursor(0); in ball_state_show()774 SDL_ShowCursor(1); in ball_state_show()
86 If you pass -1 to SDL_ShowCursor(), it won't change the current