Searched refs:SERVER_UNREACHABLE (Results 1 – 2 of 2) sorted by relevance
221 SignalStateCompleteWithNextState(SERVER_UNREACHABLE); in RunStateChangeMachine()260 case SERVER_UNREACHABLE: { in RunStateChangeMachine()324 if (wait_state_ == SERVER_UNREACHABLE) { in AwaitSyncCycleCompletion()336 } else if (wait_state_ == SERVER_UNREACHABLE) { in AwaitSyncCycleCompletion()
162 SERVER_UNREACHABLE, enumerator