Searched refs:SHADER_TYPE (Results 1 – 4 of 4) sorted by relevance
497 glGetShaderiv(shader, SHADER_TYPE, &GLshaderType); in compileShader()1259 case SHADER_TYPE: in getShaderiv()
255 SHADER_TYPE = 0x8B4F, enumerator
255 const unsigned int SHADER_TYPE = 0x8B4F;
2346 case GraphicsContext3D::SHADER_TYPE: in getShaderParameter()